Thursday, 22 January 2015

Silhouettes (experimenting different ways) by Hamza El Mesfioui






Sketch of People research by Hamza El Mesfioui


This drawing I drew while visiting Trafalgar Square next to the National Gallery Art NGM
By Hamza El Mesfioui


Observational drawings of series by Hamza El Mesfioui


This is the drawings I made to show the movement my character will make? and showing the stances. By Hamza El Mesfioui

Digital Art by Hamza El Mesfioui (Final Character)


This is my design of my character that I did in Photoshop to define the colours of the clothes and how it is going to look like? By Hamza El Mesfioui

Wednesday, 21 January 2015

Observational drawings of anatomy & technology - By Ahmed Bhutta

After heading out and completing my character profile sheet, I decided to observe and conduct research relevant to what I wanted my character to perhaps look like. I began looking at amputated fingers as one of my characters hand has an index finger chopped off. Below are the sketches I had done on hand studies.





My character also has a steel hand where his membrane suit that allows him to breathe, is charged from. I decided to do a study of my own hand and develop from that to a study of what look like a steel or plated hand. 


Before going on to do the drawing of the steel hand, I had looked at different kinds of ports and sockets in order to gain some understanding of the different types of charging ports and electrical systems. They are shown below.



I had also started looking at films that might inform the design of my character. I looked at Buffalo Soldiers 2001 and also looked at The matrix. I studied the character Morpheus and Neil as I felt my character has a personality trait of being a leader, and I feel Morpheus  and Neil also possess this trait. I did some studies on the port on Morpheus' head which allows him to enter the Matrix. I originally thought that the port I would want on my character's hand would be similar to that of Morpheus'. The studies are shown below.




Tuesday, 20 January 2015

Starting Off - By Ahmed Bhutta

Having a set theme for our game, we now needed to go on and create the characters that would perform in the game. I decided I was going to make the protagonist character.

Starting out, I travelled on the underground in order to see different behaviours of people and just to observe from life to gain inspiration. I found that people were dressed differently and different mannerisms on different tube lines which was interesting. Below are some observations from life that I had made with notes. 







I had then decided to look online and find photos of tube travellers a few years ago. I managed to find authentic photos from the late 1980's/very early 1900's. I went on to observe them and sketch out ones which I found with the most character. They are shown below.








Friday, 19 December 2014

[A3] Final Character Design By Hamza El Mesfioui


This is a final design of my character where I designed the character from A5 to A3 on a larger scale.
This character will be made in ZBrush and will animate and rig inside Maya.